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Lexi Peters, a 14-year-old girl in New York, loves hockey. She’s not only good at playing on her after-school team, but also at playing hockey video games. But when Peters played the popular NHL (National Hockey League) games made by Electronic Arts, something really bothered her. The virtual (虚拟的) character in the game could only be a boy — not a girl.
She didn’t think that was reasonable. There must be many girls playing hockey in the US. So she wrote a letter to Electronic Arts.
“Being represented by a man is unfair to women and girl hockey players,” Peters wrote. “Women’s hockey is a fast-growing sport. I am confident that I’m not the only woman interested in the opportunity to create herself in the game.”
Several weeks later, Peters received an unexpected e-mail from the senior producer for EA Sports’ NHL games, David Littman. “Hi, Lexi,” the e-mail began. “We agree with you!”
Electronic Arts said it would create a female player in the game. “I was thinking you could be the model,” Littman wrote. Peters almost couldn’t believe it. Later, she sent photos of herself taken at all different angles (角度).
And so, when Electronic Arts released the newest version of their game, NHL 12, this fall, Peters was the face of the female player. She can now skate with the NHL’s great players. “It’s strange at first, but you get used to it,” said Peters. “It’s really funny and cool.”
For Peters, there is also an important lesson that she will take with her the rest of her life. “If you have something to say, and you think it’s important, go for it!” she said

  1. 1.

    What bothered Peters when playing NHL games?

    1. A.
      There was no girl character in the game
    2. B.
      The characters were not real at all
    3. C.
      No girls would like to play the game
    4. D.
      It was not like playing real hockey games
  2. 2.

    According to Peters’ letter, we can know that ________

    1. A.
      girls were not allowed to play hockey in the past
    2. B.
      female players can be represented by men
    3. C.
      boys don’t like to play hockey with girls
    4. D.
      more and more girls are interested in hockey
  3. 3.

    What was David Littman’s opinion of Peters’ letter?

    1. A.
      He ignored it
    2. B.
      He disliked it
    3. C.
      He agreed to it
    4. D.
      He voted against it
  4. 4.

    Peters’ experience tells us that we should ________

    1. A.
      enjoy the fun of being a model
    2. B.
      do what you think important to do
    3. C.
      work hard to get used to any new situation
    4. D.
      think about problems from different angles
ADCB
试题分析:本文叙述了一个喜欢玩冰球游戏的女孩因为不满游戏中虚拟人物只有男性,没有女性而果断写信给美国艺电要求改变这一处境,最后艺电接受了这一建议,游戏中有了女性虚拟人物。其中给我们的启示就是:一旦认为有什么重要的事情,就去努力争取。
1.从第一段 The virtual (虚拟的) character in the game could only be a boy — not a girl可知游戏中虚拟人物只有男孩,没有女孩,故选A
2.从第三段Women’s hockey is a fast-growing sport...not the only woman interested in the opportunity to create herself in the game可知越来越多的女孩对冰球游戏感兴趣。
3.从David Littman的回信中“We agree with you”可得知他赞同。
4.从文章最后一段If you have something to say, and you think it’s important, go for it!可知其中的启示就是:一旦认为有什么重要的事情,就去努力争取。
考点:记叙文
点评:本文叙述了一个喜欢玩冰球游戏的女孩因为不满游戏中虚拟人物只有男性,没有女性而果断写信给美国艺电要求改变这一处境,最后艺电接受了她的建议。文中引述了一些相关人士的谈话文中内容较多,关系复杂,阅读中要注意这些问题之间的关系,多读几遍,然后再完成阅读。
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Lexi Peters, a 14-year-old girl in New York, loves hockey. She’s not only good at playing on her after-school team, but also at playing hockey video games. But when Peters played the popular NHL (National Hockey League) games made by Electronic Arts, something really bothered her. The virtual (虚拟的) character in the game could only be a boy — not a girl.
She didn’t think that was reasonable. There must be many girls playing hockey in the US. So she wrote a letter to Electronic Arts.
“Being represented by a man is unfair to women and girl hockey players,” Peters wrote. “Women’s hockey is a fast-growing sport. I am confident that I’m not the only woman interested in the opportunity to create herself in the game.”
Several weeks later, Peters received an unexpected e-mail from the senior producer for EA Sports’ NHL games, David Littman. “Hi, Lexi,” the e-mail began. “We agree with you!”
Electronic Arts said it would create a female player in the game. “I was thinking you could be the model,” Littman wrote. Peters almost couldn’t believe it. Later, she sent photos of herself taken at all different angles (角度).
And so, when Electronic Arts released the newest version of their game, NHL 12, this fall, Peters was the face of the female player. She can now skate with the NHL’s great players. “It’s strange at first, but you get used to it,” said Peters. “It’s really funny and cool.”
For Peters, there is also an important lesson that she will take with her the rest of her life. “If you have something to say, and you think it’s important, go for it!” she said.
【小题1】What bothered Peters when playing NHL games?

A.There was no girl character in the game.
B.The characters were not real at all.
C.No girls would like to play the game.
D.It was not like playing real hockey games.
【小题2】According to Peters’ letter, we can know that ________.
A.girls were not allowed to play hockey in the past
B.female players can be represented by men
C.boys don’t like to play hockey with girls
D.more and more girls are interested in hockey
【小题3】What was David Littman’s opinion of Peters’ letter?
A.He ignored it.B.He disliked it.
C.He agreed to it.D.He voted against it.
【小题4】Peters’ experience tells us that we should ________.
A.enjoy the fun of being a model
B.do what you think important to do
C.work hard to get used to any new situation
D.think about problems from different angles

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Lexi Peters, a 14-year-old girl in New York, loves hockey. She’s not only good at playing on her after-school team, but also at playing hockey video games. But when Peters played the popular NHL (National Hockey League) games made by Electronic Arts, something really bothered her. The virtual (虚拟的) character in the game could only be a boy — not a girl.

She didn’t think that was reasonable. There must be many girls playing hockey in the US. So she wrote a letter to Electronic Arts.

“Being represented by a man is unfair to women and girl hockey players,” Peters wrote. “Women’s hockey is a fast-growing sport. I am confident that I’m not the only woman interested in the opportunity to create herself in the game.”

Several weeks later, Peters received an unexpected e-mail from the senior producer for EA Sports’ NHL games, David Littman. “Hi, Lexi,” the e-mail began. “We agree with you!”

Electronic Arts said it would create a female player in the game. “I was thinking you could be the model,” Littman wrote. Peters almost couldn’t believe it. Later, she sent photos of herself taken at all different angles (角度).

And so, when Electronic Arts released the newest version of their game, NHL 12, this fall, Peters was the face of the female player. She can now skate with the NHL’s great players. “It’s strange at first, but you get used to it,” said Peters. “It’s really funny and cool.”

For Peters, there is also an important lesson that she will take with her the rest of her life. “If you have something to say, and you think it’s important, go for it!” she said.

1.What bothered Peters when playing NHL games?

A.There was no girl character in the game.

B.The characters were not real at all.

C.No girls would like to play the game.

D.It was not like playing real hockey games.

2.According to Peters’ letter, we can know that ________.

A.girls were not allowed to play hockey in the past

B.female players can be represented by men

C.boys don’t like to play hockey with girls

D.more and more girls are interested in hockey

3.What was David Littman’s opinion of Peters’ letter?

A.He ignored it.                          B.He disliked it.

C.He agreed to it.                         D.He voted against it.

4.Peters’ experience tells us that we should ________.

A.enjoy the fun of being a model

B.do what you think important to do

C.work hard to get used to any new situation

D.think about problems from different angles

 

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Lexi Peters, a 14-year-old girl in New York, loves hockey. She’s not only good at playing on her after-school team, but also at playing hockey video games. But when Peters played the popular NHL (National Hockey League) games made by Electronic Arts, something really bothered her. The virtual (虚拟的) character in the game could only be a boy — not a girl.

She didn’t think that was reasonable. There must be many girls playing hockey in the US. So she wrote a letter to Electronic Arts.

“Being represented by a man is unfair to women and girl hockey players,” Peters wrote. “Women’s hockey is a fast-growing sport. I am confident that I’m not the only woman interested in the opportunity to create herself in the game.”

Several weeks later, Peters received an unexpected e-mail from the senior producer for EA Sports’ NHL games, David Littman. “Hi, Lexi,” the e-mail began. “We agree with you!”

Electronic Arts said it would create a female player in the game. “I was thinking you could be the model,” Littman wrote. Peters almost couldn’t believe it. Later, she sent photos of herself taken at all different angles (角度).

And so, when Electronic Arts released the newest version of their game, NHL 12, this fall, Peters was the face of the female player. She can now skate with the NHL’s great players. “It’s strange at first, but you get used to it,” said Peters. “It’s really funny and cool.”

For Peters, there is also an important lesson that she will take with her the rest of her life. “If you have something to say, and you think it’s important, go for it!” she said.

46. What bothered Peters when playing NHL games?

A. There was no girl character in the game.

B. The characters were not real at all.

C. No girls would like to play the game.

D. It was not like playing real hockey games.

47. According to Peters’ letter, we can know that ________.

A. girls were not allowed to play hockey in the past

B. female players can be represented by men

C. boys don’t like to play hockey with girls

D. more and more girls are interested in hockey

48. What was David Littman’s opinion of Peters’ letter?

A. He ignored it.              B. He disliked it.

C. He agreed to it.             D. He voted against it.

49. Peters’ experience tells us that we should ________.

A. enjoy the fun of being a model

B. do what you think important to do

C. work hard to get used to any new situation

D. think about problems from different angles

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